Mailchain is a platformer where you play as an alien mailman shooting mail to grapple onto mailboxes and sling around. Your artist friend in a red beret is eagerly awaiting you at the end of each level, so get delivering!

Made in just over a week for Godot Wild Jam 21. I learned a lot about pixel art animation, recording sound effects, and procedural music generation during this game jam and really felt like I leveled up in my game-making skills.

Font is Bitty by MashArcade.

Music generated using Abundant Music and rendered with SynthFont.

PlatformsWindows, macOS, Linux, HTML5
Made withGodot
TagsPixel Art, Singleplayer
Average sessionA few minutes


Mailchain (windows).zip 16 MB
Mailchain (osx).zip 18 MB
Mailchain (linux).zip 17 MB


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I love it! The grapple mechanic is smooth, and the graphics and sound mesh well to create a chill atmosphere. The animations are smooth and fine-tuned to the tiniest detail, to the dust in the jump to the death transitions. I can tell you planned every part of this!

I also like the overworld! It feels like a level in itself, and it adds layers to the game. I actually had to put some thought before I could even go to a level!