Limbo Library

It was another ordinary day of working at the library when oh dear what happened  there are monsters everywhere and a talking skull in the corner mocking you! You try to find your way through the labyrinth of rooms but some curse has made it so that your day starts over after 60 seconds!

Limbo Library is a top-down shooter roguelike made for Ludum Dare 47. The theme was "stuck in a loop" and we ended up making a game that we described to ourselves as "Minit meets Enter the Gungeon".

  • Controller support.
  • ~5 minutes per playthrough.
  • Featuring talking skulls Maria and Louie. Oh, and the Li-bear-ian.
  • Made in 72h for Ludum Dare 47.


  • Move - 'W', 'A', 'S', 'D' keys  |  left joystick
  • Aim - mouse  |  right joystick
  • Shoot - left click  |  right shoulder button
  • Interact - 'Q' key |  'A' button
  • Blink (after obtained) - space  |  'X' button


PlatformsWindows, macOS, Linux, HTML5
Rated 4.8 out of 5 stars
(5 total ratings)
Made withGodot
Tags2D, Ludum Dare, Ludum Dare 47, Pixel Art, Roguelike, Top down shooter
Average sessionA few minutes
InputsKeyboard, Mouse, Xbox controller
LinksLudum Dare


Limbo Library (windows).zip 41 MB
Limbo Library (linux).zip 42 MB
Limbo Library (osx).zip 43 MB


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great game! btw i figured out that you can spam q at the boxes and get infinite money.


Cool as the previous one!

Although ~5 minutes per playthrough is way underestimated, but I completed it.

Thank you, glad you enjoyed it! How many times did you enter Limbo on your winning run?


I think it was around five, but I can say for sure that there was one hex left after I picked up my last hex. The hex left was "hex tiles appear" - as my previous run showed, taking this hex is almost certain almost instant death, so if I were not to complete this "run" this Limbo-"enter", I would likely not be able to do it in this run.